// carMain.cpp Client file for a simple class for a car // J.Remen for CPS 171 Winter 2002 #include#include #include "car.h" using namespace std; int main() { cout << "Your name\n"; cout << fixed << showpoint << setprecision(2); // declare a car object car defaultCar; cout << "\n**** Default constructor\n"; defaultCar.Display(); // See if the constructor worked // declare a car for Ann car AnnsCar; AnnsCar.GetData(); // get info for Ann's car and display it cout << "\n**** Ann's car info:\n"; AnnsCar.Display(); // Update the mileage for Ann's car AnnsCar.UpdateMileage(300); cout << "\n**** Ann's car - new info:\n"; AnnsCar.Display(); /* // declare a car for Bob car BobsCar("Ford", "Taurus", 18500); cout << "**** Bob's car info:\n"; BobsCar.Display(); */ return 0; }